Background
The NORC Diagnostic Screen for Gambling Problems – Clinical Screen (NODS) is a psychological questionnaire used to identify gambling-related problems and possible gambling disorder symptoms.
The assessment looks at gambling urges, loss of control, emotional gambling, repeated failed attempts to stop, money problems, relationship difficulties, and problems caused by gambling in daily life.
The NODS is commonly used in addiction research and mental health screening because it provides a reliable way to measure problematic gambling behavior.
Higher scores may suggest compulsive gambling behavior, emotional dependence on gambling, financial stress, or serious gambling-related difficulties.
Procedure
You will be presented with 17 questions about gambling behavior and gambling-related experiences.
Read each question carefully and choose either “Yes” or “No” based on your personal experiences.
Please answer honestly according to your real behavior and experiences related to gambling.
Participation
This assessment is intended for adults who are able to understand and honestly answer questions about gambling behavior and related experiences.
Participation is voluntary. Responses are anonymous and intended for educational, self-awareness, and research-related purposes only.
Higher scores may reflect gambling-related problems, poor control over gambling, emotional dependence, or possible gambling disorder symptoms.
NORC Diagnostic Screen for Gambling Problems – Clinical Screen (NODS) Questionnaire
Below is the NORC Diagnostic Screen for Gambling Problems – Clinical Screen (NODS), a digitally adapted 17- items self-assessment questionnaire. This assessment does not provide a clinical diagnosis, medical determination, or substitute for professional psychological evaluation.
Psychometric Norms
Current normative data for theCurrent normative data for the NORC Diagnostic Screen for Gambling Problems – Clinical Screen (NODS) are derived from 1 anonymous participant responses collected through TraitProfiler between 2026 and 2026. All response data are collected anonymously and are intended exclusively for educational, psychometric, and non-commercial research purposes.
Sources
- Gerstein D. R. et al. National Opinion Research Center (1999). "Gambling Impact and Behavior Study."